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Trapped in a Video Game (Volume 1)
ANG 23
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Dustin Brady writes funny, action-packed books for kids.
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Productdetails
- First installment of a 5-book series about 12-year old Jesse Rigsby trapped inside different video games
- Appealing to kids who love video games
- Features black-and-white illustrations and cliffhangers at the end of each chapter
- Follows the story of Jesse Rigsby and his friend Eric as they try to escape a video game
- Suitable for kids who think they don't like to read
- Published in paperback format on April 10, 2018
| Publisher | Andrews McMeel Publishing |
| Publication date | April 10, 2018 |
| Edition | Illustrated |
| Language | English |
| Print length | 144 pages |
| ISBN-10 | 1449494862 |
| ISBN-13 | 978-1449494865 |
| Item Weight | 2.31 pounds (1.05 kg) |
| Reading age | 8 - 10 years, from customers |
| Dimensions | 5.9 x 0.4 x 8.9 inches (15 x 1 x 22.6 cm) |
| Book 1 of 5 | Trapped in a Video Game |
| Grade level | 2 - 4 |
Voor wie is dit geschikt?
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Young Readers
Perfect for children aged 8-12 who enjoy adventure stories and engaging illustrations in their reading materials.
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Video Game Enthusiasts
Appeals to kids who are fans of video games, blending their interests with exciting storytelling and immersive experiences.
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Reluctant Readers
An excellent choice for reluctant readers seeking a fun, visual approach to cultivate an interest in reading.
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Older Teens
May not resonate with older teenagers looking for more mature themes and complex narratives in literature.
PRODUCTBESCHRIJVING
Trapped in a Video Game (Volume 1)
About This Item
Immerse yourself in the captivating world of "Trapped in a Video Game Volume 1." This illustrated, action-packed novel takes readers on an exciting adventure filled with gaming, virtual reality, and a thrilling plot that will keep you hooked from start to finish. Step into the shoes of Jesse Rigsby, a young gamer who finds himself trapped in the Video Game World. As he navigates through this immersive digital landscape, Jesse encounters a wide array of characters, each with their own unique story and ability. Unleash your inner gamer and join Jesse as he battles through challenging quests, defeats powerful enemies, and unravels the secrets of the Trapped in a Video Game series. With its blend of fantasy and science fiction elements, this book promises to transport you into a world where anything is possible. Whether you're a fan of fictional adventures, gaming enthusiasts, or just looking for an exciting escape, "Trapped in a Video Game Volume 1" is a must-read.
It offers a thrilling storyline, unexpected twists, and a high-stakes adventure that will leave you wanting more. Don't miss your chance to explore the Trapped in a Video Game world. Get your hands on this gripping novel now and prepare to embark on a journey like no other.
Vragen & Antwoorden van klanten
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vraag:
What is 'Trapped in a Video Game (Volume 1)' about?
antwoord: Trapped in a Video Game (Volume 1) follows the story of a young gamer who finds himself unexpectedly transported into the world of his favorite video game. In this exciting adventure, he must navigate various levels, face challenges, and strategize to escape back to reality. The book blends adventure, humor, and elements of gaming culture, appealing to both gamers and non-gamers alike. This narrative is especially engaging for those who enjoy stories with immersive worlds, problem-solving, and relatable characters. -
vraag:
Who is the author of 'Trapped in a Video Game (Volume 1)'?
antwoord: 'Trapped in a Video Game (Volume 1)' is authored by *Drew Daywalt*, a recognized writer known for his captivating tales that often revolve around friendship and adventure. Daywalt has crafted an imaginative story that reflects the experiences and interests of gamers, making it relatable for readers of all ages. His engaging writing style draws readers into the action, ensuring they remain hooked until the very last page. -
vraag:
Is 'Trapped in a Video Game (Volume 1)' suitable for children?
antwoord: Yes, 'Trapped in a Video Game (Volume 1)' is suitable for children and young readers. The story encourages creativity, problem-solving, and teamwork, elements that resonate well with younger audiences. With its vibrant characters and thrilling plot, it fosters an imaginative reading experience that also addresses relatable themes, making it an excellent choice for parents looking to engage their children in reading while appealing to their love for video games. -
vraag:
What age group is 'Trapped in a Video Game (Volume 1)' intended for?
antwoord: 'Trapped in a Video Game (Volume 1)' is generally aimed at middle-grade readers, typically ages 8 to 12. This age group is often drawn to imaginative stories that allow them to explore new worlds and ideas. The book’s language and themes are designed to be age-appropriate, ensuring that younger readers can easily grasp and enjoy its adventure-filled narrative while also igniting their interest in literature and gaming. -
vraag:
What themes are explored in 'Trapped in a Video Game (Volume 1)'?
antwoord: 'Trapped in a Video Game (Volume 1)' explores themes of friendship, bravery, and self-discovery. As the protagonist navigates the challenges of the video game world, he learns important lessons about teamwork, resilience, and the value of camaraderie. These themes not only resonate with readers who enjoy gaming but also convey broader life lessons, making the book a wholesome read for young audiences who are developing their views on friendships and challenges in life. -
vraag:
Are there illustrations in 'Trapped in a Video Game (Volume 1)'?
antwoord: Yes, 'Trapped in a Video Game (Volume 1)' includes engaging illustrations that complement the story. These visuals help bring the characters and gaming world to life, enhancing the reader’s experience. Illustrations can also aid comprehension for younger readers, making it easier for them to visualize the narrative and connect with the characters, creating a more immersive reading experience overall. -
vraag:
Can 'Trapped in a Video Game (Volume 1)' be used for educational purposes?
antwoord: Absolutely! 'Trapped in a Video Game (Volume 1)' can serve as an excellent resource for educational purposes. Teachers and parents can use the book to engage students in discussions about problem-solving, creativity, and character development. Its themes also offer opportunities for lessons on teamwork and resilience, encouraging young readers to apply these concepts in real life, making it a valuable addition to school and home libraries. -
vraag:
Is 'Trapped in a Video Game' part of a series?
antwoord: Yes, 'Trapped in a Video Game (Volume 1)' is the first installment in a series. Following the protagonist's thrilling journey, subsequent volumes continue to expand on the adventures and challenges he faces within the video game world. This series format allows readers to delve deeper into the characters’ development and the story’s evolution, keeping fans eagerly anticipating future installments and encouraging sustained engagement with the characters and themes. -
vraag:
What reading level should I expect from 'Trapped in a Video Game (Volume 1)'?
antwoord: 'Trapped in a Video Game (Volume 1)' is written with a reading level suitable for middle-grade children. The language is accessible and crafted to captivate young readers, ensuring they remain engaged with the story. The blend of narrative storytelling with interactive gaming elements invites readers to immerse themselves in the plot. This makes it an excellent choice for young readers who are beginning to explore more complex narratives while still enjoying an engaging, playful context. -
vraag:
Where can I buy 'Trapped in a Video Game (Volume 1)' in curacao?
antwoord: You can purchase 'Trapped in a Video Game (Volume 1)' at Ubuy, a reliable online platform known for offering a wide selection of books. Ubuy provides a user-friendly shopping experience, ensuring you can easily find and buy the title along with various other books to expand your collection. Their service allows you to browse conveniently from your own home, helping you find the best literary adventures tailored to your interests.
Programming Editorial Review
"Trapped in a Video Game (Volume 1)" is a captivating book that successfully engages young readers, particularly those who may not enjoy reading or being read to. The story is filled with fun and adventure, prompting lots of giggles and keeping children eager to move on to the next chapter. With its ability to foster a love of reading, this book is a must-have for parents looking to encourage their children's literary interests. The book is also a hit among slightly older children, as it was enjoyed by a 7 and a half-year-old who eagerly awaited bedtime reading sessions. The child was fully engrossed in the story and never wanted the reading to stop, showing a genuine interest and excitement throughout. Another reviewer mentioned how this book provided a perfect shared reading experience for them and their 7-year-old grandson. While the grandson was capable of reading the words, the book was just above his reading level in terms of "reading it like a story." Nevertheless, the book was still enjoyable and easy to follow, particularly for those who have experience playing video games. The reviewer noted that the grandson was ready to start the second book immediately after finishing the first, illustrating the book's engaging and compelling nature. The positive feedback continues with a reviewer mentioning that the book was received promptly and was well-suited for a young reader who is also a video gamer. The reviewer believes that the excitement and characters in the book will appeal to the young reader. Overall, "Trapped in a Video Game (Volume 1)" is a highly recommended book for children, especially those who may not typically enjoy reading. It successfully captures their attention, offers an enjoyable and easy read, and keeps them engaged with its fun story and relatable video game theme.
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- Engaging and captivating for young readers
- Fosters a love of reading
- Fun and adventurous story prompt lots of giggles
- Suitable for shared reading experiences
- Appeals to video gamers
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Kenmerken en voordelen
- Funny, action-packed books for kids
- Author with experience in writing for kids
- Engaging and enjoyable reading experience
- Expertise in creating exciting storylines
- Ability to keep readers entertained
- Perfect gift for young readers
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